Overview
Our first year experimentation with Low-level API in unity (also called the Transport Layer API). We created a game in which you can run multiple clients that all communicate with each other though a central server. You can connect with all your friends over your local IP and play together.
My Role
I was the project manager and network programmer for this project. This work involved many tasks such as:
- Defining project MVP
- Creating and assigning tasks for to team memebers
- Creating multiplayer networking system
- Designing system for sending player information to central server and back
- Putting together presentation material