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Server Ducks

Overview

Our first year experimentation with Low-level API in unity (also called the Transport Layer API). We created a game in which you can run multiple clients that all communicate with each other though a central server. You can connect with all your friends over your local IP and play together.

My Role

I was the project manager and network programmer for this project. This work involved many tasks such as:

  • Defining project MVP
  • Creating and assigning tasks for to team memebers
  • Creating multiplayer networking system
  • Designing system for sending player information to central server and back
  • Putting together presentation material

18levrob@gmail.com | 757-679-6025