Overview
After graduating college, I was hired on at Castle Hill Gaming as a Junior Software Engineer working in the game development team. I have since worked my way up to being promoted to a Software Engineer working across the front-end games, back-end platform, and even primary connection point for DevOps integrations.
I have worked on the development of new games such as Party Wheel and Bonus Bomb which are pictured to the right.
My Role
In my role as Software Engineer I have worked on projects such as:
- Development of 4 new game series (C#/Flash)
- Software architect of an initiative to replace deprecated software (C#, GoDot)
- New feature development and bug fixing in both front-end engine and back-end platform (C#, Flash, WPF)
- Organizer of DevOps tool integration to development pipelines (Python, Scripting, AWS, VM management)
- Assisting in conversion from Proget to Gitlab CI\CD for Nuget packages